With this Content you can play my CS:S Stargate Maps in Garrys Mod 10. Copy all files paste the files into your gmod folder, and than try to play my Maps and like it. Download the CSS Textures from above by clicking Download (no need to preview) or the down arrow at the top right. Download the CSS Maps If you want those as well.
I am aware there are ways to get the textures without buying CSS, but I'm on a fairly nice new computer that I don't want to wreck by getting a virus, so I have a few questions-
I have been playing GMOD without CSS for years, and it just started really getting to me. I have enough money for it, and am willing to buy it, but would rather not. Do you guys think buying CSS just for GMOD is worth the extra 20 bucks?
If I buy CSS, install it, then get a refund, is there some way to make the source textures stick around, or transfer them into GMOD?
What's the cheapest CSS goes on sale for, and how frequently? Trying to debate when is the best time to make the purchase if I do end up doing it.
I have been playing GMOD without CSS for years, and it just started really getting to me. I have enough money for it, and am willing to buy it, but would rather not. Do you guys think buying CSS just for GMOD is worth the extra 20 bucks?
If I buy CSS, install it, then get a refund, is there some way to make the source textures stick around, or transfer them into GMOD?
What's the cheapest CSS goes on sale for, and how frequently? Trying to debate when is the best time to make the purchase if I do end up doing it.
Css Texture Download For Gmod
- CSS textures/
- materials/
- decals/
- custom/
- mani_admin_plugin/
- mani_logo.vmt
- mani_logo.vtf
- mani_admin_plugin/
- custom/
- models/
- parachute/
- pack_carbon.vmt
- pack_carbon.vtf
- parachute_carbon.vmt
- parachute_carbon.vtf
- player/
- ics/
- metro_ct/
- ct_urban_glass.vtf
- t_guerilla_z/
- t_guerilla.vmt
- t_guerilla.vtf
- t_guerilla_normal.vtf
- zombielunatic/
- ct_urban.vmt
- ct_urban.vtf
- ct_urban_glass.vmt
- ct_urban_glass.vtf
- zombieterror_v2/
- terrortemp.vmt
- terrortemp.vtf
- metro_ct/
- slow/
- predator_camouflaged/
- devices.vmt
- limbs.vmt
- torso.vmt
- predator_decamouflaged/
- devices.vmt
- devices.vtf
- devices_norm.vtf
- limbs.vmt
- limbs.vtf
- limbs_norm.vtf
- torso.vmt
- torso.vtf
- torso_norm.vtf
- predator_xp/
- devices.vmt
- limbs.vmt
- slow_laser.vmt
- slow_laser.vtf
- torso.vmt
- predator_camouflaged/
- techknow/
- zombie_torso/
- torso.vmt
- torso.vtf
- zombie_torso/
- zh/
- charple1_sheet.vmt
- corpse1.vmt
- zombie_classic_sheet.vmt
- ics/
- weapons/
- v_models/
- hands/
- z_hands.vmt
- z_hands.vtf
- z_hands_normal.vtf
- hands/
- v_models/
- parachute/
- temp/
- 07635e7d.vtf
- 166f8b94.vtf
- 240bc89b.vtf
- 2aa22a0c.vtf
- 36f7baea.vtf
- 48926fa7.vtf
- 882ab71a.vtf
- 8a0ae008.vtf
- 9f6c305f.vtf
- b44f7452.vtf
- b7fc7a92.vtf
- vgui/
- hud/
- zombiemod/
- 1024_humans.vmt
- 1024_humans.vtf
- 1024_zombies.vmt
- 1024_zombies.vtf
- zombie_vision_ibis.vmt
- zombie_vision_ibis.vtf
- zombiemod/
- logos/
- UI/
- spray_bullseye.vmt
- UI/
- hud/
- decals/
- materials/